Trailer coming soon
Concept
Demo
Production
Launch
Story

You wake up at the bottom of the ocean with nothing. No memory, no weapons, no clue why you're still alive. Just a small fish called Neptune who won't leave your side.

Combat

Neptune turns into a trident when things get dangerous. Combat is fast, close-range, and punishing. You learn enemy patterns or you die.

Narrative

Your memory comes back slowly. Some of it through ruins you find, some through people you meet. The pieces don't always fit together, and the deeper you go, the less you trust what you remember.

World

Sunken temples, flooded villages, bioluminescent caverns. The map is connected and loops back on itself. New abilities open up paths you couldn't reach before.

Characters

Tidespawn

One of the Tide-Mother's children, hatched into a corrupted underwater world with no memory of who they are. Sent to find the lost Erythas, they must navigate hostile lands, confront twisted creatures, and piece together the forgotten history of the ocean.

As a Tidespawn, the player's journey explores identity, choice, and the weight of destiny, shaped by the tides themselves and the ancient power that flows through them.

Spawn

Cloaks

The Shark Cloak transforms the Tidespawn into a swift predator, granting speed, agility, and powerful bite attacks. It changes how you move through the water and opens paths that would otherwise be unreachable.

Each cloak grants unique abilities and transforms how the player moves and fights. The Shark Cloak is one of many. Discover more as you explore the depths.

Shark Cloak

Co-op

A second player can join the journey as a mirrored Tidespawn, channeling the same tidal powers. Together, you explore the ocean's depths, coordinate in combat, and take on challenges designed for two.

The co-op companion mirrors the abilities of the host player, creating a shared experience where teamwork shapes how you approach every encounter.

Co-op

Neptune

A loyal fish companion who has been with the Tidespawn since the beginning. Neptune guides you through the world, helps uncover hidden treasures, and transforms into a trident during combat, your sole weapon against the ocean's dangers.

As you progress, Neptune unlocks new powers like the electric charge attack, evolving from a faithful guide into a formidable force.

Neptune
The World
The Lunar Priestess

The Lunar Priestess

The player's first point of contact in the Moonshrine, the Lunar Priestess guides the newly hatched Tidespawn into the wider world. She provides key information about the shrine, the journey ahead, and the forces that shape the ocean.

Moonshrine Fountain

Moonshrine Courtyard

The courtyard beyond the Moonshrine marks the player's first steps into danger. Urchin Poachers and Gripjaw Fish prowl the ruins, and the first combat sequences begin here. Ancient stone and coral overgrowth hint at a world shaped by centuries of tides.

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About Us
Tidespawn

Long Lost

Tidespawn is being made by Long Lost, a small indie studio in Kvinesdal, Norway. We build everything from the ground up: levels, animation, music, writing, code, trailers, even this website. It's a big undertaking for a small team, but we love every part of it. The support and excitement from our community is what keeps us going, and we can't wait to share more of what we've been working on.